Being able to publish my own art is extremely rewarding. This new world of NFTs has really got me excited about what is possible in motion design and art. By publishing my first NFT I hope to inspire and lead my students into the future. I envision that soon I will have students that want to become motion designers for purely artistic reasons vs working for clients. In my debut piece I visualize the mental struggle I have been having between the world of the past and the possibilities of the future.
Check our new motion graphics reel.
I put together a video that sums up the experience my class had with the Anaheim ducks. My class got to work closely with the entertainment department within the docs to produce motion graphics to be displayed in game. This experience was awesome for my students and really gave them a sense of what it’s like to work with a NHL sports team. This partnership has band over several semesters where we have worked on ad campaigns, products, and motion graphics.
The V01D, an exhibition showcasing the works of Joshua Davis.
small chat: http://mixtus.com/archive/photos.php?id=joshua-davis-talk
Lecture and Gallery show http://mixtus.com/archive/photos.php?id=Joshua_Davis_show_gallery
Davis’ work has been exhibited at Ars Electronica (Austria); Centre Pompidou (France); Cooper Hewitt, Smithsonian Design Museum (New York); the Design Museum (London); Institute of Contemporary Arts (London); MoMA PS1 (New York); Tate Modern (London); and more.
The extended reality design lab at our campus went from a concept in my mind to reality. I was able to produce visualizations using Cinema 4D prior to the lab being built. I wanted the lab to be able to support VR and also virtual production with a full 180 degree 3 wall green screen. The lab also needed to be outfitted with PCs with Nvidia graphics cards to Support Cinema 4D and octane render. This would be the first time that I would be able to bring my full professional workflow into my classroom. Students would now be able to use GPU rendering just like most professionals. OTOY’s octane render has made a huge difference in the quality of work that my students are able to produce and has greatly reduce the amount of time it takes them to complete their assignments. Design students reside heavily on the Macintosh side of things, so for most of them this will be their first time working on PCs.
I am currently helping design a new lab at LCAD that will be used for Augmented Reality, Virtual Reality and Mixed Reality. This lab will go into use Spring of 2018 in the Design Major at LCAD. This will be where most of my class will be taught in 2018.
Mixtus just launched a new 3D animation for the Optical Line for Allied Metal Works. The concept behind this animation was the idea of a miniature drone flying around a pair of mens and women’s glasses. Glasses we modeled in 3D from scratch using prototype versions on the eyewear.